Sasori of the Red Sand (S)
Naruto-Arena forces you to select 3 characters when you start a new game. This page gives you an overview of all characters available in the Naruto-Arena game. Not only can you view each character's skills, you
can also discuss the characters by posting comments.
Sasori is a senior Akatsuki member and a legendary puppet master. He is even rumored to have defeated an entire nation with puppets alone.
Requirement to unlock:
Master of Puppets
Sasori of the Red Sand (S)
Sasori is a senior Akatsuki member and a legendary puppet master. He is even rumored to have defeated an entire nation with puppets alone.
Skill:
Sasori may use Needle Shot and Tail Strike and gains 15 destructible defense. At 75 health he may use Arm Trap and Iron Sand and gains 20 destructible defense. At 40 health he may use 100 Puppets and Fire-Water and gains 30 destructible defense. This skill is permanent.
Puppet Mastery
Sasori may use Needle Shot and Tail Strike and gains 15 destructible defense. At 75 health he may use Arm Trap and Iron Sand and gains 20 destructible defense. At 40 health he may use 100 Puppets and Fire-Water and gains 30 destructible defense. This skill is permanent.
Cooldown: 0
Chakra required:
Classes: Chakra, Unique, Instant
Skill:
Needle Shot deals 10 damage to one enemy. Additionally, the target takes 5 affliction damage every turn after.
Needle Shot
Needle Shot deals 10 damage to one enemy. Additionally, the target takes 5 affliction damage every turn after.
Cooldown: 0
Chakra required:
Classes: Physical, Affliction, Unique, Ranged, Instant
Skill:
Tail Strike deals 20 damage to one enemy. Additionally, the target takes 5 affliction damage every turn after.
Tail Strike
Tail Strike deals 20 damage to one enemy. Additionally, the target takes 5 affliction damage every turn after.
Cooldown: 2
Chakra required:
Classes: Physical, Affliction, Unique, Ranged, Instant
Skill:
This skill makes Sasori of the Red Sand (S) invulnerable for 1 turn.
Core Shift
This skill makes Sasori of the Red Sand (S) invulnerable for 1 turn.
Cooldown: 4
Chakra required:
Classes: Physical, Unique, Instant
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